﻿using System;
using System.Net;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Documents;
using System.Windows.Ink;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Animation;
using System.Windows.Shapes;
using System.Runtime.Serialization;
using System.ComponentModel;

namespace D20Helper.D20Character
{
    [DataContract]
    public class D20Character : INotifyPropertyChanged
    {
        public event PropertyChangedEventHandler PropertyChanged = delegate { };

        [DataMember]
        private String characterName = String.Empty;
        public String CharacterName
        {
            get { return characterName; }
            set { characterName = value; }
        }

        [DataMember]
        private String playerName = String.Empty;
        public String PlayerName
        {
            get { return playerName; }
            set { playerName = value; }
        }
    }
}
